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Originally Posted by Unsichtbar
aktually i have no time to work on the final version but i think i will be done before ns source is out :roll:
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LMAO !!! Yes... one day... ns source
Actually, there is no "stargate" based map from which i could complain about, as they're not siege based map and got lot of RT for both teams (like any siege maps, but without a siege room in it). What is less and less funny is that it changes more and more from the initial focus on this map : the Stargate room.
What i would like to see in a classic stargate map is a way for marines to blast trought stargate room.
On a classic SG-map, both teams will stack their OC/TF at each stargate, making almost impossible for both teams to pass trought the stargate and exit it alive.
BUT if you make both SG-room close enought together : rines could blast their chambers from the other side of the stargate making :
1 ) aliens forced to rush, defend their territory with much more organised chambers
2 ) rines could rush... for both team gameplay ^^ as aliens will have to defend and push them back to SG each time.
What could be great to see in a SG-map is also a little robot with a bomb that could be triggered from marines base. The robot will traverse the SG, (killing everything it rolls on) and then explode on the other side.